AI Insights · Timothy · January 2024
Top 5 Superhero Games on Android in Australia Q4 2023
Explore the performance of the top 5 superhero games on Android in Australia during Q4 2023, including revenue, downloads, and active user trends.
During the fourth quarter of 2023, the top five superhero games on the Android platform in Australia showcased varying performance in terms of revenue, downloads, and active users. Here’s a detailed look at each game's statistics, based on data from Sensor Tower.
Marvel Contest of Champions saw notable fluctuations in revenue throughout the quarter. Starting at around $28K in the last week of September, it dipped to approximately $8.4K by the end of October, before surging to peak at $54K in the final week of December. Downloads peaked at 1.5K in the week of November 20th and saw another spike of 965 in mid-December. Weekly active users increased from 1.2K at the start of the quarter to a high of 2.4K in the week of November 20th.
DRAGON BALL Z DOKKAN BATTLE experienced a consistent revenue stream, peaking at around $38K in the week of November 20th. Downloads remained relatively stable, with a slight peak of 365 in the last week of December. The game maintained a steady number of weekly active users, ranging from 3.6K at the start of the quarter to 3.9K by the end of December.
Epic Heroes exhibited a steady revenue flow, peaking at approximately $19K in the week of October 23rd and closing the quarter at around $17K. Downloads were highest at 1.1K in mid-October, with another significant spike of 1.6K in early November. The game’s weekly active users peaked at 5.2K in mid-October and saw another high of 4.4K in mid-December.
MARVEL Strike Force: Squad RPG maintained a consistent revenue trend, peaking at around $12.7K in the last week of November. Downloads fluctuated slightly, with a peak of 818 in the first week of October. Weekly active users remained stable throughout the quarter, ranging from 1.2K to 1.4K.
Super Snail saw its revenue peak at approximately $15.7K in the first week of October, before experiencing a dip and then rising again to $13.1K by the end of December. Downloads were modest, peaking at 260 in the last week of October. Weekly active users remained relatively stable, starting at 6.5K and ending at 7.3K by the end of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.